Spellgun and Sybo took ChinaJoy by storm last week! Spellgun joined Sybo at ChinaJoy last week to promote Sybo's new hit game: Blades of Brim. Here's some highlights from the event:
About SYBO (www.sybogames.com) SYBO is the developer and the IP owner of Subway Surfers, the endless runner released on Apple and Android devices, under a freemium model. The game was released in May 2012, and has since, reached 700 million installs, 62 billion play sessions and 75 billion miles run. Subway Surfers was the second most downloaded mobile game in 2014. SYBO is based inCopenhagen, Denmark, and is passionate about their players. SYBO lives to create immersive and exciting experiences.
About Spellgun (www.spellgun.com) Spellgun, a division of Concept Art House, is the exclusive North American partner of Talkweb. Spellgun is the most complete solution for North American game companies wishing to launch their products into the Chinese mobile market. Spellgun provides North American developers access to a San Francisco based licensing and support team, a 100+ Shanghai based localization office, distribution partnerships with all leadingChina operators, and local marketing, user support and operations in all 29 Chinese provinces through Talkweb.
About Talkweb (www.talkweb.com.cn) Talkweb Information Systems Co., Ltd is one of China's leading providers of mobile e-commerce applications. Established in 1996, Talkweb is one of China's most recognized public companies. With over 2,000 employees, 29 branch offices, and four headquarters locations, Talkweb offers technical and operational support to mobile operators across all ofChina's 29 provinces. Talkweb is a leader in supporting games nationwide with a proven history of successfully launching Western games, such as Angry Birds, Plants vs. Zombies 2, and Bejeweled Deluxe in the Chinese smartphone market.
Concept Art House/Spellgun's founder and CEO, James Zhang, has a long history of speaking at GamesBeat and this year is no exception.
Concept Art House/Spellgun team hosted over 90 meetings, explored the expo floor, sat in on numerous talks at GDC 2017.